Has anyone found a way to convert the models found in the game Evil Zone to be usable in programs like Blender/3ds Max? There is a post about this on the Xentax forums but all of the links are dead.
Links to Xentax posts:
http://forum.xentax.com/viewtopic.php?f=16&t=4440
http://forum.xentax.com/viewtopic.php?f=10&t=5210
Links to Xentax posts:
http://forum.xentax.com/viewtopic.php?f=16&t=4440
http://forum.xentax.com/viewtopic.php?f=10&t=5210